I am trying to do the exercise 52 in LP3THW and I am kind of stuck. The problem is not that I don’t know how to do it, but rather what exactly to do.
The gothon game is linear. This means in each room there are two options: either die, or choose the right option and go forward/go to the next room. This exercise asks us to make it possible for the game to shuffle the planisphere around, but I don’t see the point of this because of the reason I explained above.
I had the same problem the first time around too. I didn’t understand why Mr. Shaw created engine and map for the game, instead of just making different functions. This would also make it possible for the player to jump around the map, would it not?
Can someone give me a clue as to how the game is supposed to work, so I can hopefully get a foothold in and start working on the problem, please?
Thank you in advance.