I’m currently working through CatLikeCoding’s shader tutorials, just to get a sense for how to navigate in the Unity editor. It’s a huge shift from working in a basic text editor (like Atom or Sublime), but I’m actually getting a sense for where things are now, so I’m having fun hacking away at it, even if I have to backpedal quite a fair amount to understand what I’m doing. The easiest part is just following the tutorial. The hardest part is sticking with the tutorial.
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Wow this is very extensive. Have you done C# programming much before this?
Hey Zed!
Nah, my background is in Python, HTML/CSS with some limited JS and Java syntax.
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