I’m currently working through CatLikeCoding’s shader tutorials, just to get a sense for how to navigate in the Unity editor. It’s a huge shift from working in a basic text editor (like Atom or Sublime), but I’m actually getting a sense for where things are now, so I’m having fun hacking away at it, even if I have to backpedal quite a fair amount to understand what I’m doing. The easiest part is just following the tutorial. The hardest part is sticking with the tutorial.
Wow this is very extensive. Have you done C# programming much before this?
Nah, my background is in Python, HTML/CSS with some limited JS and Java syntax.
Documentation of my progress. Can also be found on Github.